SodaSumo beta 1.51 (Re-uploaded Feb 8 2010!)

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SodaSumo beta 1.51 (Re-uploaded Feb 8 2010!)

Postby kenif on 2008-01-03, 04:21:23 am

About SodaSumo
SodaSumo is a Java application I have been writing as my university third year project. It will allow users to load 2 SodaConstructor models for a Sumo Wrestling Competition, which will implement collision detection techniques not found in the current SodaRace application. Since there is no SodaConstructor API available, I have to create everything by myself.

Latest news
BETA1.51 Re-uploaded on Feb 8, 2009
http://www.mediafire.com/?n0zmimqynyi

You can load models from sodaplay.com by entering "username/model_name" in the drop down lists
E.g. If your username is "kenif" and created a model called "abc", simply type kenif/abc in one of the drop down lists, and press ENTER. The model will be automatically downloaded to your SodaSumo directory and named web1 / web2.

Features
-Compatible with Java runtime 1.5
-Improved error handling
-Scoring sytem
-Performance Improvements
-Custom time limit
-Load from sodaplay.com!
-Models behave exactly as they do in Sodaconstructor
-Conversation of energy, but momentum NOT taken into account
-Automatically loads a list of XML files from game directory

The Author
http://uk.linkedin.com/in/kenif

Honours
Cited by Grupo de Estudios en Biomimética (GEB), University of Málaga, Spain
http://www.geb.uma.es/research/spring-mass.systems.in.al.html

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Last edited by kenif on 2010-08-28, 12:23:44 am, edited 78 times in total.
- Kenneth "KeniF" Lam
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Speedy Sketching (2009)
Sodasumo (2008)
Computer Science, University of Manchester (2005-2009)
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Re: SodaSumo Project

Postby mmaarrkkuuss on 2008-01-03, 03:22:40 pm

It's sodaplay-related and it's interesting to see how the models will collide. :) I'm interested, atleast.
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Re: SodaSumo Project

Postby Ninteen45 on 2008-01-03, 04:01:43 pm

Nice work on your uni project ken! I hope you get a good grade for it.
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Re: SodaSumo Project

Postby mmaarrkkuuss on 2008-01-03, 04:35:20 pm

Acceleration=(stiffness*extension)/mass
velocity=velocity+acceleration
position=position+velocity
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Re: SodaSumo Project

Postby matthew102000 on 2008-01-04, 12:34:04 am

i cant wait to see the grade you get on it, and to see the app in action! :P
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Re: SodaSumo Project

Postby kenif on 2008-01-04, 12:45:19 am

Hey guys, I'm currently revising for my exams, will stop working for a month.
markus, did u come up with these equations yourself? they seem pretty valid to me.
- Kenneth "KeniF" Lam
Software Developer, ZOMF.it (2008-)
Speedy Sketching (2009)
Sodasumo (2008)
Computer Science, University of Manchester (2005-2009)
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Re: SodaSumo Project

Postby Ninteen45 on 2008-01-04, 12:53:13 am

He's good with code and you can find anything here.
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Re: SodaSumo Project

Postby mmaarrkkuuss on 2008-01-04, 02:04:55 pm

Slide 16: http://soda.co.uk/journal/entry/make_way_for_play/ :) I should have posted the link. :P
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Re: SodaSumo Project

Postby kenif on 2008-01-04, 02:38:04 pm

yeah, I've seen that before, that was why I asked :D
I'm actually quite amazed at how simple the physics can be :)
- Kenneth "KeniF" Lam
Software Developer, ZOMF.it (2008-)
Speedy Sketching (2009)
Sodasumo (2008)
Computer Science, University of Manchester (2005-2009)
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Re: SodaSumo Project

Postby cactus1 on 2008-01-05, 04:28:01 pm

I'm working on a PM to send to you with the essential bits of the collision stuff.
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